Jacob "Jake" Abernathy
p. Callsign: "Death"
p. Despite the obvious limitation of his alignment, Jake will quickly assume the main leadership role in his squad. Even the evil alignment characters bow to his judgement. In simulator scenarios he is ruthless, and only less so …
p. Callsign: "Famine"
p. Jason is the risk-taker. He will push his mecha (and luck) to the limits of his abilities and orders. Any maneuver he tries is bound to get his squadmates in trouble, and he rarely gives his squad leader time to countermand …
p. Callsign: "Whizbang"
p. Ray is a tactical whiz. He will assume the leadership role unless Jake is present. His maneuvers are not hair-brained and off the wall like Jason, but coldly and methodically planned. And undeniably effective against most …
p. Callsign: "G-String"
p. Janice is the token female of the group. A stunning, fire-haired knockout, she can go toe-to-toe with the best of them, HTH or mecha. Her main failing is that she tends to waffle when thrust into the leadership role, so …
p. Callsign: "Pestilence"
p. Michael is the bad boy of Blue squad. Coldly calculating and methodical, he won’t hesitate to use anything he knows against his opponent. He does not taunt initially, but can finish a match and leave his opponent …
p. Callsign: "War"
p. Tom is the cocky badass of the group. He’s good, and he knows it. He will taunt his enemy mercilessly, trying to make them goof up, but even if not, he can still clean up. He prefers to defer leadership.
Commanding one of the most versatile Destroids makes Leslie a force to be reckoned with. She emerges as a leader, but not necessarily the overall. She fights fair, and NEVER underestimates her opponent. Not a drop-dead knockout, but pretty enough.
Steven is an excellent candidate for XO. He can hold the leadership role, but will defer to someone he knows is better. He is very quiet, speaking only when necessary, and gets his job done.
Bart is the hulk of the group. His physical strength and dour demeanor easily make him the most feared of the group. This is also what led his to the Gladiator – a physically imposing brute that relies on hand-to-hand combat as much as its missiles and …
Dmitri is the last of the Russion holdovers. His parents were staunchly loyal during the GCW and taught their son the same. He, however, recognized the threat of alien attack and joined the RDF to protect his country. He loves the long-range abilities …
p. Wallace is the bad-boy of the squad. He’s a loner and a risk-taker, and doesn’t get along well with anyone, especially his teammates of good alignments. He is, however, disciplined enough to follow orders, and never assumes a leadership role.
p. * …
p. The young, idealistic goody-two shoes of the squad, Darian still looks at the world in wide-eyed wonder, despite his having lived through the GCW. His staunch refusal to do ANYTHING against his beliefs is a bit of a holdback, but he follows orders …
Frederick is the tactical whiz. He puts his Raidar X to good use in creating a screen for other team members to use when implementing his plans. He will assume a leadership role.