Jacob "Jake" Abernathy
p. Callsign: "Death"
p. Despite the obvious limitation of his alignment, Jake will quickly assume the main leadership role in his squad. Even the evil alignment characters bow to his judgement. In simulator scenarios he is ruthless, and only less so …
p. Callsign: "Famine"
p. Jason is the risk-taker. He will push his mecha (and luck) to the limits of his abilities and orders. Any maneuver he tries is bound to get his squadmates in trouble, and he rarely gives his squad leader time to countermand …
p. Callsign: "Whizbang"
p. Ray is a tactical whiz. He will assume the leadership role unless Jake is present. His maneuvers are not hair-brained and off the wall like Jason, but coldly and methodically planned. And undeniably effective against most …
p. Callsign: "G-String"
p. Janice is the token female of the group. A stunning, fire-haired knockout, she can go toe-to-toe with the best of them, HTH or mecha. Her main failing is that she tends to waffle when thrust into the leadership role, so …
p. Callsign: "Pestilence"
p. Michael is the bad boy of Blue squad. Coldly calculating and methodical, he won’t hesitate to use anything he knows against his opponent. He does not taunt initially, but can finish a match and leave his opponent …
p. Callsign: "War"
p. Tom is the cocky badass of the group. He’s good, and he knows it. He will taunt his enemy mercilessly, trying to make them goof up, but even if not, he can still clean up. He prefers to defer leadership.